Thursday, July 9, 2020

The Video Game Industry - Free Essay Example

Video game phenomena is increasing its revenue fast for its popularity. This year it is estimated that gamers around the world will probably spend $138 billion on purchasing video games alone in this year. Video game had become an entertainment for all ages and gender. In the early 1960s the intent of creating this video games was meant for a research project not entertainment. The U.S military took advantage of these simulations to imagine situations of war. Around 1960s, video games became publicly known and it is believed that the SpaceWar was the first popular game developed by college graduate students that was considered an art in programming language. It was known for its computerized violence in the early years. It wasnt until the 1970s, when the computer video games became globally popular. By 1982, approximately 8 million American homes owned a video console, this generated annual revenue that is estimated around $3.8 billion. The popularity of these games increa sed by a mass of audience who wanted to have fun and enjoy the adrenaline of competition. It became a relief of some people when stress becomes overwhelming, some make was just an addicting hobby, others it was for competition and some it become a profession, where now they earn millions of dollars if they win a tournament. It has changed lives of many others to riches, bullies, depression, some to destruction, anger, rage, suicides, weight that is leading to obesity in teenage kids and recently the mass shooting that happened in Florida for a gamer lost in the tournament. The video game industry is accelerating as involvement of younger people, college women on campuses is increasing. Most of teenagers play video games several hours a day and neglect their school work. It is getting so popular more than movies, or TV. I have saved so much money monthly for cable TV, I had to shut down the cable for my son no longer is interested watching TV but only playing his video games . I would propose that creators or video game engineer to put a limit of two hours each day to especially, the extremely violent games, when it reaches the 2 hours limit it should automatically shuts down and one cannot play the game until the following day. The same should apply to all other games, the console will recognize per the user login information that he has played his limit for the day for any violent games and wherever he goes he will not have access to play until the next day. Another idea or proposal is to create some codes that will ask educational questions and if the question is answered right that is the only time you can proceed to the next level, this will only apply to teenagers. For any curse words will be detected by the console and the gamer will fall a step backward and try and regain speed again to catch up with the rest of the gamers, and team work is encouraged getting the right answers. Another activity that the video game engineers could implem ent, is after every hour of playing a game, the console should automatically pause and display a workout video to motivate the gamer to move around after each hour of playing a game, this will promote healthy lifestyle.

Thursday, July 2, 2020

Explain His / Her Costume In Relation To The Role They Played - 550 Words

Explain His / Her Costume In Relation To The Role They Played (Essay Sample) Content: NameProfessorCourseDateCostume DesignIn this essay, I will review the character Captain Jack Sparrow in the television film series Pirates of the Caribbean where we will also review and understand the goals, ideas and objectives of a costume designer. Captain jack sparrow is played by Johnny Depp and his costume designer is named Penny Rose who is a much-renowned costume designer in the film industry. First of all, the designer argues that nobody likes a clean pirate and that is a fact because from time immemorial, pirates had always been portrayed as dirty people, therefore penny rose put this to practice in captain jack sparrow.Moreover, Jack wears a red bandana which is tied to hold a dreadlock wig which he wears on his head and also has a few objects that he wears together with the wig and bandana which he had collected throughout his travels. These objects were inspired by Johnny Depp's' study of the nomads whom he insisted that they were similar to the dirty pir ates that he was going to portray in the film (Gawne 112). Also, in his decorations, he wears kohl around his eyes, an ancient eye cosmetic which has similar uses to charcoal used as mascara.Furthermore, this process has been a collaborative one because Jonny Depp also got involved in the designing of the costumes where he was presented with items and he chose the ones that he felt fit his character. For example, when he wore a Spanish lace on his wrist which he has a story behind it that he acquired it from a woman he has had sexual relations with. Also, he has a hoard of rings on his fingers of which all has a story behind it to portray the character of a captain who has had a lot of travels and experiences worth preserving (Gawne 110). Furthermore, he had a few bits tied together to his dreadlocks from his numerous travels which were entirely Depps' idea on the costuming.The costume designer, in her own mind, wanted to portray jack sparrow as a very romantic and stereotypical cha racter which Jonny Depp was much more l...